the likelihood of not only creating successful games, but major successes increases all the time. "What I can say is we guarantee the quality is going to be there, that there's uniqueness. Now the world has changed with the digitalised marketplace and longer-lasting games that provide post-launch opportunities as well. "In the past, we would have said the target is to reach X amount of units in terms of sales. The Finnish studio grossed nearly $49M last year, a 29.8% increase from the year before. Remedy, which has also developed the first two instalments in the Max Payne franchise, Alan Wake, and Quantum Break, enjoyed a record-breaking financial year in 2020, despite not launching any new games.
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